![]() To export a 3d character model in Blender Makehuman provides a specific MHX format ( Makehuman Exchange ) to correctly export all body feature and character rigging. Now we need to prepare and configure Blender to work with Makehuman 3d character model imported files. Give it a name and press the Save button.Ĭonfigure Blender with makehuman exchange format addon You can now go in the Files window and save the custom human character 3d model you created, as we will need to move to Blender configuration to make the Makehuman to Blender import working.After you get the human 3d character’s body features you desire go to the Library window and in the Hair tab select the haircut you want to get a complete character.You can even randomize the settings to get a random generated human 3d character model. You can play with the sliders in the left panel in the Modeling window to change your character gender, age, weight, height and you can navigate trough the window’s tabs to configure body section proportions ( Torso, Arms, Legs and other specific body parts) to fine tune your 3d human character model.the most important link in this menu are: Modeling window where you can change the body features of your human 3d model character Files windows where you can save or export your custom character (more on this later) the Library window where you can change character’s hair, clothing and facial expression Posing window where you can create custom facial expression. ![]()
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